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Ecopunk

Ecopunk cover art
4.1
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User Verdict
Based on 34 community votes
  • v0.3.0b
  • FREE DOWNLOAD
  • TORRENT
  • UPDATED
Support the developers by purchasing the gameGet it on Steam
Updated Version v0.3.0b
Game Update History10 updatesLast: 26.10.2026 · today
  1. 26.10.2026v0.2.3bv0.3.0bcurrenttoday
  2. 23.10.2026Update 0.3.0 - Mental Health, Leisure and Relationship3 days ago#26166440
  3. 27.07.2026v0.1.0av0.2.3b3 months ago
  4. 24.07.2026Update 0.2.3 - Irrigation & Growing Pot3 months ago#24380497
  5. 01.05.2026Update 0.2.2 - Difficulty Settings5 months ago#23049246
  6. Show 5 more updates
    1. 26.03.2026Update 0.2.1 (Hotfix)7 months ago#22520431
    2. 13.03.2026Update 0.2.0 - Animal Husbandry7 months ago#22334529
    3. 06.01.2026v0.6av0.1.0a9 months ago
    4. 15.12.2025v0.0.1v0.6a10 months ago
    5. 06.12.2025v0.0.1 Build 2107511810 months ago#21075118
Patch notes 5
  • 23.10.2026Update 0.3.0 - Mental Health, Leisure and Relationship

    Hello everyone! With this update we introduce new features, including Mental Health, Leisure and Relationships! The update is compatible with your current save files but you would maybe need to change your schedule if you had Ecopunks with study time assigned (it will be replaced by Free Time, so you will maybe need to change it back to…

  • 24.07.2026Update 0.2.3 - Irrigation & Growing Pot

    Hello everyone! Here's what's new with this update: Irrigation & Sprinkler When your gardener reach a certain level, they will be able to do some research to unlock first the sprinkler and then irrigation. The Sprinkler will allow you to automate the crop watering for the gardeners. Gardeners will supply it with dirty water and the…

  • 01.05.2026Update 0.2.2 - Difficulty Settings

    Hello everyone! Here is what's new in this update: Difficulty Settings Now you can modify the game difficulty on some features to tweak the game for your preferred playstyle. All existing saves will remain unchanged and will be marked as Normal difficulty. You can set the hunger loss, thirst loss, enemy damage & life, chance & frequency…

  • 26.03.2026Update 0.2.1 (Hotfix)

    Hello everyone, Quick hotfix for some bugs.; Fix issue where animal offsprings were always male; Fix issue where ecopunks can't shoot afterwards if they are ordered to attack while they were cutting up an animal Have a great day/evening!

  • 13.03.2026Update 0.2.0 - Animal Husbandry

    Hello everyone, Animal Husbandry update is here! The update is compatible with already existing save files, so you don't need to start over. Wild animals of your current games will be randomized (with random color and sex) Here is what's new: Animal Husbandry; Wild animals now have more variety and can now be domesticated. They can be…

Data from the MaGamers update log · information may be outdated

About The Game

Ecopunk is an indie survival simulator from Zerone Games set in a post-apocalyptic wasteland where civilization has collapsed and mutants and machines roam free. You lead a group of ecopunks determined to rebuild Earth, overcoming harsh survival challenges like famine, disease, and extreme weather by farming, hunting, and crafting defenses. The game features free-form colony building, where you craft your settlement tile by tile, complete with defenses, shelter, and climate control systems, training your colonists in eight professions, from medicine to weapon crafting.

The game centers on the Mother Tree, an ancient entity that you empower by planting seeds and sacrificing enemies to heal ecosystems and gain powerful bonuses. Combat involves defending your base and raiding enemy camps, equipping your survivors with sophisticated weapons, from pistols to shotguns. You'll have to balance the immediate needs of survival with long-term research to discover technologies that will strengthen your colony. The game emphasizes the connection between environmental restoration and player progress: the more you green the wasteland, the more powerful you become. To succeed, you'll need to manage your comfort level, master several crafting systems, and make strategic decisions about resource allocation in an unforgiving world.

NOTE. Uploaded version: 26 October 2026 [v0.3.0b]. This is Early Access Release and latest version of game. The game is already Pre-Installed and ready to run the game, read the instruction below.

Minimum:
Requires a 64-bit processor and operating system
OS: Windows 10
Processor: 2.9 GHz
Memory: 8 GB RAM
Graphics: AMD Radeon RX580 / Nvidia GeForce GTX 1650S
DirectX: Version 11
Storage: 2 GB available space

Recommended:
Requires a 64-bit processor and operating system
OS: Windows 10
Processor: 2.9 GHz
Memory: 8 GB RAM
Graphics: AMD Radeon RX 5600-XT / Nvidia GeForce GTX 1070
DirectX: Version 11
Storage: 2 GB available space

Screenshots

Ecopunk gameplay screenshot 1
Ecopunk gameplay screenshot 2
Ecopunk gameplay screenshot 3

Gameplay Trailer

How to Install

  1. Download the game files through torrent.
  2. Unzip the game using WinRAR or 7zip. (how to use .rar)
  3. Start game «Ecopunk.exe», Play!
  4. The language changes in the menu.

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Comments 2

  1. MaGamers Offline 15 December 2025 19:05

    Hotfix for the recipes that didn't register the "batch" amount (1, 5, 10 etc)

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  2. MaGamers Offline 6 January 2026 17:17

    Features
    Adding female ecopunk, women are here! It's randomized at start, so you can have female/male at the beginning (or depending the roll, all female or all male). And newcomers will be also randomized. (for existing saves, your ecopunks will still be male by default, and newcomers will be randomized like a new game)
     

       

     

     

    Adding provisions system. You can now assign a desired nutritional or water value to ecopunks, on wake up they will take provisions targeting as much as possible the desired values and will take lunch break instead of moving to storage zone to eat/drink. And even when drafted as hunter, they will eat/drink, so you can make longer exploration. Provisions are in a different inventory, so it will not cumbersome the main inventory.
    Adding two "automation" settings, an auto-heal and auto-repair. When enabled, all ill ecopunks and damaged walls will be marked as to be healed/repaired, and future sick ecopunks/damaged walls will be marked automatically.
     

    Adding direct orders. By selecting one ecopunk and right-clicking on the targeted object, you can give a direct task that will be done immediately no matter what's he's currently doing or jobs. So for instance for exploration, you can select an ecopunk and make it collect a crate after the fight etc... You can see the available orders below (we will add more orders with next updates).
     

    Fix
    Fix an issue where all ecopunks got stuck (on a very specific settings)
    Fix an issue when medical bed is dismantled while an ecopunk is on it
    Fix an issue when an ecopunk dies while a newcomer is joining
    Direct Orders
    Empty inventory
    Collect object
    Give treatment (for moderate disease)
    Transport to medical bed
    Heal patient (when patient on medical bed)
    Construct
    Dismantle
    Craft
    Take/Supply composter/well/water collector etc
    Bury
    Sacrifice
    Take provisions

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