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Absolum Build r34450

Absolum Build r34450 cover art
4.5
...
User Verdict
Based on 43 community votes
  • Build 23851193
  • FREE DOWNLOAD
  • TORRENT
  • UPDATED
Updated Version Build 23851193

About The Game

Absolum, a mesmerizing adventure RPG with action and indie flair, catapults players into a barrage of bullet-hell brilliance set for 2025. Conceived by Dotemu, Guard Crush Games, and Supamonks, with publishing by Dotemu and Gamirror Games, this game immerses you in piloting the graceful yet lethal guardian through a boundless battlefield of lunar lore and cosmic glamour. Traverse star-strewn surfaces, conscript whimsical warriors, breach iridescent fortresses, and deploy devastating danmaku to thwart the otherworldly assault. The chronicle cascades from the Moonfall Accord's breach, a treacherous treaty torn asunder that flooded the realms with imperial legions and mystical malfunctions. This extraterrestrial escalation has provoked phantom phalanxes, berserk boundary beasts, and spellstorm surges throughout the interdimensional domain.

As the poised perfect pilot, a chronomancer of meticulous might, you harness the havoc to defend the scarlet devil and etch eternity in combat. Curating a contingent of fantastical fighters is indispensable for eclipsing the eclipse. Absolum melds pulse-racing action with vibrant horror artistry, tactical traversal, and adventurous arcs. Gallivant across aurora-lit avenues, bamboo barricades, and vacuum voids with your contingent. Clashes cascade in immersive first-person tempests, fusing rewind rushes, silver shurikens, and orchestrated orb onslaughts. Opponents overrun as armored astronauts, yokai yokels, and gigantic goddess guardians, each craving calculated countermeasures to crumble.

Every fighter flaunts bespoke boundary breaks, armament anomalies, and progression paradigms, fostering fluid fusion and fortification. Venturing the visionary vistas, you venture ventures to vanquish vandalized villages, vitalize veiled visions, or vaporize vanguard vessels. Harvesting heavenly harmonics empowers engineering of timeless talismans, katana kits, and defensive danmaku. You likewise lavish a lavish lunar lounge, a lavish lair for leisure lulls, faction forums, and formulating your fateful foray in this fantastical fray.

NOTE. Uploaded version: 15 December 2025 [Build r34450]. This is Full Release and latest version of game. The game is already Pre-Installed and ready to run the game, read the instruction below.


System Requirements

Minimum:
Requires a 64-bit processor and operating system
OS: Windows 10
Processor: Intel Core i3-540 or AMD FX-4350
Memory: 6 GB RAM
Graphics: NVIDIA GeForce GT 640, 4GB or AMD Radeon HD 5750, 1GB
Storage: 5 GB available space
Additional Notes: 720p @ 30 FPS

Recommended:
Requires a 64-bit processor and operating system
OS: Windows 11
Processor: Intel Core i5-2550K or AMD Ryzen 3 1200
Memory: 8 GB RAM
Graphics: NVIDIA GeForce GTX 560, 1GB or AMD Radeon R7 360, 2GB
Storage: 5 GB available space
Additional Notes: 1080p @ 60 FPS

Screenshots

Absolum Build r34450 gameplay screenshot 1
Absolum Build r34450 gameplay screenshot 2
Absolum Build r34450 gameplay screenshot 3

How to Install

  1. Download the game files through torrent.
  2. Unzip the game using WinRAR or 7zip. (how to use .rar)
  3. Start game «Absolum.exe», Play!
  4. The language changes in the menu.

Download update only: Absolum.Update.Build.r34450-RUNE, MIRROR [ 58.2 MB ]

  1. Extract.
  2. Run setup.exe and install the update.
  3. Copy crack from RUNE dir to install dir.
  4. Play!

Download Absolum Build r34450

SIZE: 4.43 GB | Downloads: —
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Game Update History

  • Absolum Build r34450 Build r34450 → Build 23851193 [ 11.08.2026 ]
  • Absolum Build 20223100 → Build r34450 [ 15.12.2025 ]
  • Absolum → Build 20223100 [ 09.10.2025 ]
  • Absolum → Upcoming [ 02.10.2025 ]

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Comments 3

  1. MaGamers Offline 2 October 2025 10:44
    A Journey Into Talamh
    The world of Talamh is vast, with each region offering its own distinct color palette, identity, and atmosphere. We wanted to create an experience where every area feels unique, inviting players to explore and dive into a fresh chapter of their adventure. Our primary goal with level design is simple: to offer players a great journey.

    Each region in Absolum introduces something new and exciting. Our design philosophy is to keep things interesting, surprising, and fresh. One of the best aspects of Absolum is how it balances different gameplay elements—combining intense combat, storytelling, exploration, and world-building in a way that keeps the player engaged. The rhythm between these phases is deliberately crafted to ensure that boredom never sets in.
    For example, in Grandery, you might find yourself navigating a raft and battling goblins. In another part of the world, the ground could collapse beneath you, sending you into an entirely different environment! We’ve seen players get excited by moments like these, and we can’t wait for streamers to discover even more surprises along the way.

    The Crossroads: Making Choices Matter
    During development, showcasing the player’s choices was key. We wanted the crossroads in Absolum to feel natural and meaningful. Sometimes the decision is as simple as whether you want to go up or down. Other times, the choices are a bit more complex. But what matters most is that you, the player, are faced with interesting options. No UI is pushing you one way or the other (unless, of course, you check the map). Just like in any great RPG, a fork in the road isn’t just a visual cue—it’s a decision point. You may not always know which path is "right," and sometimes there’s no clear advantage to one over the other. But that uncertainty is part of the adventure!
    We’ve learned that sometimes the interface or the objective can distract from the simple joy of a good old-fashioned crossroads moment. So we’ve intentionally kept it as natural and immersive as possible.

     
    Every run is new
    When you start a game, you’ll naturally go through multiple playthroughs, each run offering you a new experience. Our goal is to ensure that every run brings something fresh—even after 100+ sessions. For the first 100 runs, we want you to feel like you're discovering something new each time, whether it’s through different map layouts, quests, secrets, or bosses to face.
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  2. MaGamers Offline 9 October 2025 18:40

    Uploaded version 09 October 2025 / Build 20223100

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  3. MaGamers Offline 15 December 2025 09:39

    We have fixed a soft-lock where Azra knocking companions off screen would hinder transitions 
    Fixed a soft-lock where counter-clashing Azra explosions would lead to an infinite clash loop
    Fixed an issue where overpressuring would lead to infinite overpressure
    We’ve stopped adding chamomile and lavender to the Chicken feed (and so they will now enrage as intended)
    Fixed a transition issue in the Mowlai Village to prevent out-of-bounds issues
    We’ve fixed the visual issue where save slots would not reach 100% (the issue here was just the display - no content was actually locked)
    We’ve also given all companions a pep talk to boost their bravery - meaning they can no longer be dismissed by Morta Mima
    We’ve also fixed an exploit centred around Brome’s ultimate and the Chaos Past Echo ritual

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