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Huntsman Build 20989532

Huntsman Build 20989532 cover art
4.7
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User Verdict
Based on 43 community votes
  • Build 20989532
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  • NEW GAME
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About The Game

Huntsman is a survival horror from OnTheHouse Studios, published by Ten Image Publishing, set inside a research facility that has been overrun by spiders. What was a place of clean corridors and humming machines is now a nest of webs and dark corners, and you have no shotgun, no chainsaw and no heroic way out. The spiders are the true stars here: the developers spent real effort on their behavior, so the creatures react to light, vibration and sound instead of following scripted paths. That single design decision changes everything, because an enemy that genuinely senses you cannot be memorized, only outsmarted. Released on November 27 2025, the game earned attention precisely because it treats its eight legged threat with respect rather than as cheap jump scare material. The setting stays grounded in ordinary working spaces, which makes the infestation feel uncomfortably plausible.

The gameplay is a patient game of nerves rather than action. You explore the facility room by room, manage a flashlight with limited power, read notes left by the staff and look for keys and tools that open deeper sections of the complex. Spiders hunt by sensing you, which means slow movement, dark corners and moments of complete stillness often work better than running. Some arachnids are small and merely unnerving, others are the size of a car and end the run on contact, so learning which webs belong to which species becomes a survival skill. Reading a corridor before entering it, noting the exits and the shadows, is worth more than any weapon the game refuses to give you. Hiding spots, thrown objects and careful routing give you options that never feel overpowered. The power balance between man and spider never tips in your favor, and the game is brave enough to keep it that way. The result is a horror built on tension and observation, closer to a stalk than a shooter, and it works on a primal level for anyone who ever froze at the sight of a spider on the wall.

NOTE. Uploaded version: 29 November 2025 [Build 20989532]. This is Full Release and latest version of game. The game is already Pre-Installed and ready to run the game, read the instruction below.


Minimum:
OS: Windows 10 64-bit
Processor: Intel Core i5 (3rd–4th gen) or AMD Ryzen 5 1400+
Memory: 16 GB RAM
Graphics: NVIDIA GTX 770 / GTX 1050 Ti or AMD Radeon R9 380 (4–6 GB VRAM)
Storage: 5 GB available space

Recommended:
OS: Windows 10 64-bit
Processor: Intel Core i5 (3rd–4th gen) or AMD Ryzen 5 1400+
Memory: 32 GB RAM
Graphics: IntelCore i7-7700 or AMD Ryzen 5 2500x
Storage: 5 GB available space

Screenshots

Huntsman Build 20989532 gameplay screenshot 1
Huntsman Build 20989532 gameplay screenshot 2
Huntsman Build 20989532 gameplay screenshot 3

Gameplay Trailer

How to Install

  1. Download the game files through torrent.
  2. Unzip the game using WinRAR or 7zip. (how to use .rar)
  3. Start game «Huntsman.exe», Play!
  4. The language changes in the menu.

Download Huntsman Build 20989532

SIZE: 4.63 GB | Downloads: —
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Game Update History

  • Huntsman → Build 20989532 [ 29.11.2025 ]

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Comments 1

  1. MaGamers Offline 29 November 2025 21:24

    Elevator blocking progress. The elevator should now allow you to open the gates and function after death and loading a save.

    The lab area should no longer have issues with objects being there that shouldn't be

    The spider should now be teleporting and behaving properly in certain areas

    Inventory should now longer duplicate items on death and load, and should properly save your inventory between saves and reloading

    Inventory no longer occasionally locks while inspecting items

    Security room door lock resolved

    On loading a save or death, the player should not be triggering the Flashlight objective anymore

    DLSS no longer turning itself off - this will help with overall performance

    Additional signposting to highlight the need to regularly save the game manually

    General performance improvements in a variety of small areas, to improve framerate

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