GroundInFlames

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Game Update History1 updateLast: 12.11.2026 · today
- 12.11.2026Build 26599399current
Data from the MaGamers update log · information may be outdated
About The Game
VasyliyBritva built GroundInFlames as a top down real time tactics game about a front line that never shifts. You are handed one sector of trenches, treelines and villages, a strictly limited stock of resources and no base to rebuild from, which makes every position temporary by design. Squads dig in under fire, eat suppression and lose morale while FPV drones scout ahead and electronic warfare blinds whatever the enemy can see. The result reads like a briefing rather than a menu, and both online co op and PvP put two crews into the same sector. The manual on the page holds the system requirements, screenshots of the map and gameplay videos that show armour penetration doing its work. It is in early access, plays on Windows and macOS, and pairs infantry with armour on the same sector so a push and a screen rarely look the same twice.
Command hinges on suppression: a squad that is pinned loses both output and nerve, and morale has to be rebuilt before the next push. Manpower is scarce, supply runs dry and the enemy only knows what it has personally seen, so scouting decides how much of the field you can claim at all. Vehicle modules and armour penetration are chosen per engagement rather than unlocked along a long branch, so a damaged tank is a decision to make rather than a save to reload. The build in this post is 26599399 at 697.71 MB, and the patch notes for the current version describe a rework of the suppression readout and fresh drone scouting options added to the command bar. Because the sector never grows, every order of operations is permanent until it is paid for, which is where most of the tension comes from. Traps, sandbag lines and broken fences all reshape the ground, so a defended sector is a place that has to be rebuilt after every fight.
NOTE. Uploaded version: 12 November 2026 [Build 26599399]. This is Full Release and latest version of game. The game is already Packaged in ISO File and ready to run after install, read the instruction below.
Minimum:
Requires a 64-bit processor and operating system
OS: Windows 10
Processor: i3-8100
Memory: 6 GB RAM
Graphics: With support Vulkan 1.0 / D3D12, 2 ГБ video memory — GTX 1050 / RX 560 / Iris Xe
Storage: 4 GB available space
Recommended:
Requires a 64-bit processor and operating system
OS: Windows 11
Processor: i5-10400
Memory: 8 GB RAM
Graphics: GTX 1650 / RX 6400 (4 ГБ)
Storage: 4 GB available space
Screenshots
Gameplay Trailer
How to Install
- The first thing we do is download the game files.
- Unzip the archive to the hard disk. (how to unzip .rar)
- Wait for the unpacking process to finish.
- Start the game «GroundInFlames.exe» from game folder.
- The language changes in the menu.



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