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Platypus Reclayed v1.4.0

Platypus Reclayed v1.4.0 cover art
4.4
...
User Verdict
Based on 35 community votes
  • SKIDROW
  • 1.4.0
  • FREE DOWNLOAD
  • TORRENT
  • UPDATED
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Updated Version 1.4.0

About The Game

Platypus Relayed is a complete reimagining of the beloved indie shooter released 22 years ago, developed by Claymatic Games under the direction of creator Anthony Flack. This arcade action shooter was built from the ground up for modern hardware and features stunning 4K claymation visuals that showcase the game's unique hand-crafted aesthetic with all-new photo models and illustrations.

Set in the dystopian world of Colossotropolis an overcrowded metropolis choked by environmental pollution players witness the city's aggressive expansion into neighboring Mungola. You pilot the legendary F-27 Platypus, an aging but reliable fighter jet that serves as Mungola's last hope against the invading Colossotropolis battle fleet. The game features fast-paced, frantic shoot 'em up gameplay with updated mechanics, new weapons, and additional content that builds on the foundations of the original.

Platypus Relayed supports two-player co-op, allowing friends to team up against overwhelming odds. The gameplay experience is enhanced by the original soundtrack, now featuring officially licensed remixes of classic tunes from 1980s games. Adjustable difficulty settings make the game suitable for both newcomers and veterans, preserving the simple yet effective mechanics that made the original a classic while providing modern polish and accessibility for all ages.

NOTE. Uploaded version: 27 April 2026 [1.4.0]. This is Full Release and latest version of game. The game is already Pre-Installed and ready to run the game, read the instruction below.

Minimum:
Requires a 64-bit processor and operating system
OS *: Windows 7 SP1+
DirectX: Version 10

Recommended:
Requires a 64-bit processor and operating system

Screenshots

Platypus Reclayed v1.4.0 gameplay screenshot 1
Platypus Reclayed v1.4.0 gameplay screenshot 2
Platypus Reclayed v1.4.0 gameplay screenshot 3

Gameplay Trailer

How to Install

  1. Download the game files through torrent.
  2. Unzip the game using WinRAR or 7zip. (how to use .rar)
  3. Start game «Platypus.Reclayed.exe», Play!
  4. The language changes in the menu.

Download update only: Platypus.Reclayed.Update.v1.4.0-TENOKE, MIRROR [ 42 MB ]

  1. Extract.
  2. Run setup.exe and install.
  3. Copy crack from TENOKE dir to install dir.
  4. Play!

Download update only: Platypus.Reclayed.Update.v1.3.6.incl.DLC-TENOKE, MIRROR [ 411.1 MB ]

  1. Extract.
  2. Run setup.exe and install the update.
  3. Copy crack to install dir.
  4. Play!

Download Platypus Reclayed v1.4.0

SIZE: 1.12 GB | Downloads: —
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Game Update History

  • Platypus Reclayed v1.3.6 → v1.4.0 [ 22.04.2026 ]
  • Platypus Reclayed Build 20000619 → v1.3.6 [ 01.01.2026 ]
  • Platypus Reclayed → Build 20000619 [ 20.09.2025 ]

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Comments 2

  1. MaGamers Offline 1 January 2026 08:43

    Bug fix patch - version 1.3.6
     
    A minor patch with a handful of fixes. Here's the details:
     
    Disable text wrapping on level select scene titles
     
    Changed the order of localisation loading so that mods better support custom text
     
    Fixed a bug with how the game handled score bonuses which 1. Prevented the first boss from awarding any score bonus, 2. Prevented the final boss from awarding all its score bonus, 3. Allowed score bonuses to carry over into refresh runs
     
    Added audio events "s_one_up" when getting a 1-up and "s_shot_hearts" when firing the hearts weapon
     
    Removed an extra zero from extraLivesAtScore array (which resulted in a broken life-up progress bar)
     

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  2. MaGamers Offline 22 April 2026 06:47

    Version 1.4.0 has landed!
     
    This update focuses on a whole host of new modding features and some fixes sprinkled in too.
     
     
    New Level commands
     
    Added `waitForNoSpecificEntity(string entity, int timeout = -1)`
     
    Added `ifNotSpecificEntityOnScreen(string entity, int places)`
     
    Added `ifCreditCountBelow(int creditCount, int places)`
     
    Added `ifCreditCountAbove(int creditCount, int places)`
     
    Added `ifCreditCountEqual(int creditCount, int places)`
     
    Added `ifPlayerWeaponIs(int weaponID, int places)`
     
    Added `ifPlayerHasPods(int places)`
     
    Added `destroyEntityOfType(string entityName, bool isKill)`
     
    Added `destroyEntitiesOfType(string entityName, bool isKill)`
     
    Added destroyEnemyEntities(bool isKill)
     
    Audio Definitions
     
    Added `s_pause`: this is a duplicate of `s_star1`
     
    Added `s_exit_attract`: this is a duplicate of `s_star1`
     
    Added `s_ui_main_toggle_sfx_setting`: this is a duplicate of `s_star1`
     
    Added optional `s_fruit_cherry`: if not defined, we simply fall back to `s_fruit` (pickup sfx)
     
    Added optional `s_fruit_cherry_small`: if not defined, we simply fall back to `s_fruit` (pickup sfx)
     
    Added optional `s_fruit_bananas`: if not defined, we simply fall back to `s_fruit` (pickup sfx)
     
    Added optional `s_fruit_bananas_small`: if not defined, we simply fall back to `s_fruit` (pickup sfx)
     
    Added optional `s_fruit_grapes`: if not defined, we simply fall back to `s_fruit` (pickup sfx)
     
    Added optional `s_fruit_grapes_small`: if not defined, we simply fall back to `s_fruit` (pickup sfx)
     
    Added optional `s_fruit_coin`: if not defined, we simply fall back to `s_fruit (pickup sfx

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