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Stripping away the spectacle of large scale conflict, It Takes a War instead focuses on the quiet, grinding struggle of individuals caught in a sprawling geopolitical nightmare. This is an intimate Narrative Adventure that uses the backdrop of a major conflict to tell powerful, morally complex stories. Thomas Mackinnon's vision, published by Pantaloon, successfully realizes the core fantasy of navigating an impossible situation, where the player's greatest weapon is their diplomacy and their ability to choose the lesser evil.








